
Your management skills will be tested and your progression speed relies on it. You can sail from anywhere and even fast travel by visiting stops that have been taken over by a magical seal. Long story short, your ferry is a moving workstation, with everything in it to provide your friends with a luxurious journey to the afterlife. Along with their home, you will be building a kitchen to feed them, a garden to grow seeds, a ‘field’ to grow crops, a ‘sawmill’ to convert logs to planks, and much more.

SPIRITFARER RECIPES UPGRADE
You will be building every spirit, their own personalized home to live in and upgrade their home with their desired interiors.

Your ship starts off small and as you progress, you will be sailing the largest ship ever with features including breaking through ice, rocky areas, and even lights to navigate through thick fog. You must keep them happy, well-fed, and complete their wishes which in turn will grant you extra benefits. The game’s primary mechanics and function revolve around making the most productive ship so that you can meet the demands of the fellow souls who join your journey. You take on the mantle of a curious mix between the collector of souls, Grim Reaper, and Charon from Greek mythology, the ferryman who transports souls across the river Styx.Īs the name suggests, in Spiritfarer, you’ll be ferrying souls on a ship that is powered by everlight, a celestial energy that morphs to become whatever tool you need it to be. In this extraordinary hand-drawn indie game by Thunder Lotus Games, you are put into the shoes of the spiritfarer, as you help people move on to the afterlife and take the door to the end, rightfully called the Everdoor. This indie title will touch your heart in a special way and make you cry out the pain – not just once, but multiple times. The windmill improvement is awarded to Stella after completing " Hummingberg Preservation Society", which is given at Alt Harbor after obtaining the windmill blueprint.If letting go is hard for you, then you might need to grab some tissues before you play Spiritfarer. "Really teach that grain who's boss." Location Stella can retrieve the finished items as they are processed by interacting with the bin on the bottom floor.Įach input will produce one output, unless the Windmill has been improved. When all items are complete, the Windmill will stop turning. This notification will follow Stella around the boat.

When the milling of one item is complete, Stella will receive a notification with the icon of a wheat stalk. Stella can interact with the window to move it up or down at any time to accommodate these changes. The Windmill with turn faster in storms and while the boat is travelling long distances, and will turn slower when the boat is stopped. Wind speed changes with location, time of day, and weather, and correlates with how fast the grains are processed. The Windmill will run automatically, as long as the wind indicator on the top floor is within the milling window for that grain. Stella can add or remove these items at any time during milling.

Stella can interact with the bin on the third floor of the building to input up to five of the same grain which are processed one at a time. Stella is not instructed to build a Windmill by any Passenger, so it can be built at any time.Īs a Production Building, constructing additional Windmills will increase the cost by the base cost up to the fourth copy, after which all buildings will cost the same.
